Why It Ranks
“Every boss is the entire game.” — The Art Statement. Scored 27/30.
Score Breakdown
The Review
Shadow of the Colossus is the strongest argument that video games are art. Sixteen colossi, no filler, no enemies between fights — just a vast, empty landscape and the growing weight of what you are doing. Each colossus is simultaneously a boss fight and a puzzle, and the emotional toll of destroying these majestic creatures is the entire point. Fumito Ueda proved that subtraction is the most powerful design tool of all.
Fun Fact
The game originally had 48 colossi planned, but Ueda cut them down to 16 to ensure each encounter felt monumental.
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